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Jack, K. (2005) Introducing a Scene Building Game to Model Early First Language Acquisition. In The 8th Annual CLUK Research Colloquium. Manchester, England.
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Abstract

This paper introduces a game which, when used in conjunction with a language learning algorithm, exhibits features of natural language production found to occur in young children. The game enables a rich and complex set of training data to be generated and acts as a quantifiable measure of linguistic ability, both for human and simulated players.
BibTex
@inproceedings{jack05languageAcquisitionGame,
  author={Kris Jack},
  title={Introducing a Scene Building Game to Model Early First Language Acquisition},
  year={2005},
  address={Manchester, England},
  booktitle={The 8th Annual CLUK Research Colloquium},
  url={http://www.isrl.uiuc.edu/~amag/langev/paper/jack05languageAcquisitionGame.html}
}